Stellaris vassal vs tributary. Base: -50 Empire Population: -23 Relative Power: +22. Stellaris vassal vs tributary

 
 Base: -50 Empire Population: -23 Relative Power: +22Stellaris vassal vs tributary  With the "Taxation of Subjects" policies, you can turn your Vassals and Protectorates into Tributary Vassals and Tributary Protectorates, respectively

Else vassalize if you can under 100 war score. 6 comments. Report. • 3 days ago. Now you know a bit more about tributary vs vassal in Stellaris, including the pros and cons of each. They have internal autonomy with limited interference from their overlord. Going by the Blorg stream, vassals work pretty much the same as they do in EU4. Less than the 10% it looks like, and requires you to spend the influence to get them up to 75% in the first place, and you can't just get consumer goods without spending effort and influence to tax a second. Make the feudal society civic kind of useless as no matter how powerful they get and apart from fighting they give you. I think it's common knowledge by now that AI vassal on higher difficulties is basically useless other than neutering a potential rival and prepping…Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. Thread starter Zoroastra; Start date Feb 24, 2022; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. 3. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. Yeah that makes sense, thanks a lot. Stellaris 50473 Bug Reports 30888 Suggestions 19151 Tech Support 2898 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216. I don't play unmodded so I don't know if this is normal behavior, but it would be nice to see. r/Stellaris • An idea for a new End Game Crisis. 5 influence. Wars are how mid-game and end-game borders are usually drawn. Casual-Dictator • 1 yr. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. So, force a lesser empire into a Tribrutary if you are super powerful and just care about the credits. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. Even egalitarians have a vassal type. Lets say the overlord produces 100, and so would now be 93 as it is "given" to the vassal. I’d acquired a few vassals already, and decided to integrate the one closest to me. Thanks beta testers, now I can wait for a sale. Caveat If you're struggling with ethics divergence sometimes it's helpful to. This page was last edited on 7 June 2023, at 11:13. The new Vassal mechanics will introduce a slew of new systems that have clearly not b. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. I remember them doing this pre-2. Was trying an idea the other day and I made my vassal contracts 15% basic resources and 15% research to me. Presets have a list of default terms, and can have. The prospectorium isn't likely to default, the pops are producing more, and the contract will naturally go to. 828. Lets find out. But i only have 1 option. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. You'll basically take colonies and upon ending the war, they turn into a new empire matching your empire ethics. If this is about shutting down criminal branch offices of a vassal; sorry there's no way aside from the normal: make sure to have enough enforcers to push crime down to 0 (not really difficult tbh). PS4 •. 1. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. vassal turns into a protectorate but without the bonus or influence gain and resets your agreement. There should be a “Create Vassal” button in the bottom left corner. I blitzed through the overlord empire with tributary CB, so both the megacorp and overlord become my vassal. The best way to play is to have as close to zero empire size whilst having the biggest science income. Vassals can lead to scenario where your ships have to go through friend space to reach your other owned sectors. It means, in the unlikely event that an inwards perfection empire ends up in the situation where it could get a vassal, it gets a tributary instead. Tributary is not the same as vassal. Anyone know if/how I can make a mod that will make it so that these AI bonuses still take effect on vassals? It makes little sense that they suddenly become weak cos i made them a vassal Come the late game especially, you'll get far more efficiency out of a resource vassal if you incorporate them and then release them as a vassal than if you skip straight to tributary. Stellaris vassal vs tributary State subordinate to another state This article needs additional citations for verification. Hydroxylfox • 4 yr. Zijkhal • 4 yr. Tributaries at least give you some basics. 5% of annual income, manpower tribute is 25% of annual gain, and monarch point tribute is 1 per 33 developments (rounded down) and capped at. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. Go to Stellaris r/Stellaris. This pairs quite. Vassal: an autonomous empire which has been set up to support its master in military affairs. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the. 5. Vassals stay basically the same as they are now. Stellaris Wiki Active Wikis. 0 unless otherwise noted. 0 beta patch I was sad to discover that having a vassal now automatically establishes a defensive act…Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. By: lpslucasps. Forcing them into the hegemony is a lot cooler IMO though, and making them your vassal is kind of pointless unless you have the overlord DLCWhich is just fine. its entirely onesided and hurts overlord more. So unless you play on ensign difficulty the answer is yes. I control vast amounts of territory directly and most of my allies asked to become my vassal. DeadAirRT1 • 7 yr. ago. You can easily rename your capital system, and so, you can easily rename your subjects. #5. Edit: Vassal claims on other empires in war should be granted to the overlord and the overlord should decide whether they deserve th e systems at the end of the war. They won’t agree. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. This is an awkward. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. Edit the contract as you see fit, and it will have either a red cross or a green tick. And pacifists make the best Triburaries. Systems cannot be removed from a vassal. ago. How to make vassals/tributary. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. Just librated a planet in a defensive war and now have the choice to vassalise them or form a federation. Vassal taxation levels are too high. I play tall and use tributaries. But my main desire is the ability to just tweak the mechanics of the existing vassal types, like having a tributary pay me in alloys, or a vassal which can expand without needing me to have a civic. Especially since the contribution is percentage based so you benefit from their AI bonuses. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. And pacifists make the best Triburaries. 2. Content is available under Attribution-ShareAlike 3. You can vassalize by liberating a group of systems, then vassalizing the resulting empire formed of those systems. AI always pays tribute when Liberty Desire is below 50% and refuses otherwise. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Actually there IS a perfect answer. ago. A tributary can't be customized in the same way, and simply pays you a tax of resources to maintain their freedoms. So a criminal syndicate is doing its job and has a couple of branches open on my planets. Federation members keep difficulty bonuses. FC - A protectorate becomes a vassal at 60%, a vassal becomes a protectorate (automatically) at 50%. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. Even before 3. forcing vassals to change a policy or surrender resources at the cost of Opinion). Presets have a list of default terms, and can have. #3. In the default galaxy map mode, subjects have the same color as their overlord. ago. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. Get them to agree to it themselves, or force them to submit with a war. I am at my cap for sector plantes. Join. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. Correction: Only voluntary protectorates give you influence. The first method involves going to war with a target empire. Stellaris Game Designer. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. It is far easier and faster than trying to conquer individual planets. A vassal has still some use, even if their military support is questionable, e. If the tributary pays the tribute, trust increases slightly; if it refuses, trust falls significantly. • 21 days ago. r/Stellaris. After the war ends, my claims are…Apparently it wasn't like this for streamers playing just before release, so they changed something late and didn't bother to QA it. Find out how to make the best choice for your gameplay and roleplaying style based on tribute, expansion, and warfare. Toggle signatureI would use the Tributary option so much more often if it wasn't so inconvenient. During the 18th century, the Ottoman Empire controlled many vassal and tributary states such as the principalities of Wallachia and Moldavia, or. As well as encouraging the spectrum of playstyles Stellaris is otherwise. Like Vassal 1 focuses all its invention on making a laser which can heat. I am looking for something that lets a nation be your subject and grant you their dev for GC, but simultaneously have the freedom to have alliances. Food is minimal, and getting tributary after tributary can cover your economy for the most part. . A forum thread where players discuss the advantages and disadvantages of subjugating neighboring empires as tributaries or vassals in Stellaris, a strategy game. 1. You have 2 options for war, vassalize or cede planets. To force them, you'd have to release them, make sure your war policy allows ideology wars, attack them to force ideology, ask them to be your vassal again, if they refuse wait for truce to expire, then force vassalize. Legacy Wikis. 1; 2. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. Is something wrong with getting Ai to become vassal/tributary/other ? Question I've just had a game where I could just demand other empires to become my vassal and it felt really really Easy. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. Gift them minerals, energy and if required, food. Are tributaries inside your empire? No. sjsjdjdjdjdjjj88888 • 1 yr. Use the federation to become stronger than the other members and make them vassals peacefully with restricted voting, then take control of the galactic community by becoming the custodian, removing the term limit and make the council 1 member only. There's no option for using favors to sway your way, no ultimatums (e. Sectors are microstates within your empire that you appoint a governor to oversee. As far as I can tell, the only benefit you get from having vassals are: - You keep your Empire Sprawl down, keeping your research cheap so you can get up the tech tree faster. You should get more influence than them, thanks to spamming the Ministry of truth. ehh I lost the megacorp. However, having a Hegemony does work better for you for the federation benefits. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. Since it was accounting for these bonuses when it originally built its economy it is no longer able to. Tributary is the same thing. -100 for vassaling and -100 for something like war at itself. IMO tributaries are worth it in the early game. I want to know what's better, protectorate or tributary. Once the request appears invite them to make a federation, after it's creation go to the vassal request and accept it. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. Vassals are very bad. In Stellaris you can research fusion reactors. Tributary. YobaiYamete • Nihilistic Acquisition • 1 yr. ago. See screenshots for new tradition effects. Voidborne •. ago. NumberIine. ”. Select a planet within a Sector you control and navigate to the “Governor” screen. Nice! Remember to keep votes equal and not by diplomatic weight. . Ergo, you pick neither, and you pick a different vassal type instead- like a. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy; Research Research 0 to −90 +3. Vassaling can make harder to conquer but not really if said vassals are in alliance with war controls. The mod locks each vassal type to a specific ethic, but the Feudal civic lets you use all of them. $17 is still too much for a sack of bugs. A Workshop Item for Stellaris. the subject gets the benifit of extremely large research bonuses towards military technology researched by its master. Infact, do a tributary war to start with, the easing down from tributary to specialized. Atunomous vassal gives you freedom to wage your own wars, but not to make. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. I vetoed it, demanded vassilization of same empire to obtain the casus belli, and re-proposed the war as a war to make a vassal out of said empire instead. GazOCee. And most people play on fast speeds rather than normal. In literally every game, around the year 2300 (midgame start), Rebel. A union is a bit more complicated as it can refer to multiple terms, a political union has five categories. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. Both subject types count towards the unity bonus tradition. The +15% resources is a further bonus to your political power at level 5, and in the meantime it means you can get slightly more from vassals in taxes. Stellaris: Suggestions. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Click that, send, wait till they deny your offer and then you get the belli. Vassalise and Make Tributary diplpmacy option avaliable immediately and can be used on equivelant Empires Cannot integrate vassals. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. The issue is when I declared an expel branch war against them it didn't work. 5 per stationed army). With the new changes and traditions in 1. Possibly replaced by their overlord, or the galactic empire will just be dissolved (perhaps even have some kind of event where people panic because the protector-turned-ruler just got punted, that'd be pretty frightening)Yes but, They still count as a subject so unity from the tradition, and give . In terms of game metrics, this will be a monthly 5 influence cost per population and a 50-influence cost per planet. Reply. Build them up and let them get a fleet in proportion to yours. 5. Also use the make tributary war goal and claim the systems with rare strategic resources like Dark matter, living metal and zro. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. • 8 mo. 70. You can't change it because they're not a vassal. ago. You will be presented with many options as demands, and “Vassalize” is one of the options. Subject contracts start with a “preset”. 7 to −3. There’s no natural way to swap without releasing them at one point. For instance, one of my allies wanted to go to war to make a tributary of another empire. I am wondering what the cause of that is and if there is anything I can do to. An incorporating Union is one that an entirely new nation is created. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. If you have a Defensive Pact or higher (Alliance. 8] Subscribe. Strong diplomacy builds should have you covered. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. ; About Stellaris Wiki; Mobile view Therefore, managing vassals is crucial to the success of your empire in Stellaris. ; About Stellaris Wiki; Mobile view vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. If the Vassal AI would ignore the Fleet power it would result in endless Rebellions that get always quelled and players would be annoyed to no end about them, Whack-a-mole Deluxe. tributaries give you a significant portion of their economic output. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. You probably just grabbed a vassal with massively dissenting ethos and a government that doesn't like having an overlord. Other than that, as a vassal or tributary you can't freely stop being a vassal. You can't change it because they're not a vassal. would like to know too!! #1. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. Have your vassals all follow your doomstack. Sometimes, vassals are used to help manage large empires, though often suboptimally. The released vassal has your tech and civics so they love you and will join your hegemony. On a side note, IIRC the devs had originally planned to make three different crisis types. 5. They should never have been implemented. Feudal is also the only way I know thus far that makes a 1 system play through possible. Seemose • 2 yr. Not only does this bonus not display anywhere other than the building (so not in the subject agreement screen) but even with three stationed armies there is no bonus displayed anywhere. 1 Answer. Go expansion edicts first, Start claiming planets left and right. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Stellaris. Yeah it's way too easy on lower/scaling difficulties to rush a fleet and mostly peacefully vassalize the entire galaxy before midgame. Edit: As another commenter mentioned, you can also declare a subjugation war on the overlord and gain everybody. You don't have to be superior to them to use it. 5. This protection may include military support, diplomatic backing, or other forms of assistance. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. It's a lot better than previous vassals where the only two choices you had was "vassal to be integrated later" and "tributary because I can't be arsed to. If you want to limet yourself to unmodded stellaris my only suggestion is: Dont bother. VicboyV • 7 yr. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. #2. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. willldebeast • 4 yr. You are too far ahead with your Research. You may decide to do this if; the size of your empire is becoming a bit difficult to manage or you have gained a sector too far. I used to treat Feudal empires and their vassals as an ersatz-Hegemony before the Hegemony became an option. A vassal has still some use, even if their military support is questionable, e. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. Vassalization request towards a Machine Intelligence empire. Irbynx. But honestly there's very little reason to continue this game. For all of you who cry that it takes 100 years to integrate a vassal let's look at the facts. Both can net you additional territory if integrated but otherwise it's just what I listed above. 268 votes, 17 comments. This mod adds two new policy trees called "Taxation of Subjects" and "Subsidization of Subjects", that gives you the possibility to tax or subside your Vassals or Protectorates (or both). No big deal, in a current game as evangelizing zealots I’ve got 3 vassals: An ex-primitive empire I enlightened and let occupy the entire far north, a xeno separatist of said ex-primitives that I forcibly subjugated during a galactic war shortly after they gained their independence, and a same-species, two-system fringe sector I made a vassal. Since you want the tributary to join your federation, I doubt this is the case, but nevertheless, waiting for them to turn into a vassal and being integrated is an option . So I have been warring and I have quite a few vassals now. That said, yes as they currently stand Vassals are incredibly powerful. They are all extremely strong perks with them. I am playing a tall game as an extreme pacifist empire. What Is A Tributary Stellaris? In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. That's every major, and most minor, DLC. i want vassalize the local 'new khanate' but only tributary war goal shows up. 10. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. jbroege • 7 yr. Else liberate as many planets as you can to split up their empire. Completely eliminating the distinction between the types I think would lead to less interesting gameplay, and make stuff like finding a primitive. Never rely on them for anything. Tributary and Vassalize: If you have at least one ally with differing ethics, you can give them war goals that conform to their ethics even if they differ from your own. If you got a particularly worthless planet, you can purge your own machines and fill it with the organics for a vassal. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. 5% increase in trade output back to you. 0 unless otherwise noted. Depending how you want to play, it is economically better to just conquer worlds, but you may have a. I prefer conquest. Thirdly you need less than Cordial relations (in other words Neutral or worse) with your puppet for it to be available in the diplomatic play list. < >Stellaris vassal or tributary book 3 summary guide Will normal vassals still be in the game? It can give you a head start in terms of capacity to quickly expand your empire into far and virgin zones. • 7 mo. Best. Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. See screenshots for new tradition effects. ago. . -100 for vassaling and -100 for something like war at itself. g. So, for example, I could demand an empire become my vassal, have them refuse, and then choose to declare war on them to become a tributary or a vassal. Blorg Friends. MEbigBoss. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. Two ways to get a vassal. If it’s a tick, you. 2 but haven't seen them doing it recently. That's all. 0] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Copyright © 2016 Paradox Interactive AB. To do this method, whoever you’re trying to make your Vassal must be at peace. You have to liberate first, or demand they become your vassal (the domination tree is good for this) as a war goal. When the process was done I suddenly had a dozen new planets that were overcrowded, fill with unemployment, sloppily developed, and. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. Authors description: Exalted Domination – Vassals And Tributaries. Though since 3. Vassal ai is completely useless. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. Navigate to the Propose Subjugation option. as a trading partner or a buffer zone. I have been really trying to perform a tall playthrough where I do not expand myself and instead use a collection of large vassals to do it but it…By 'vassal-intending', I mean you intend to make- and really release- vassals. The issue is when I declared an expel branch war against them it didn't work. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. But my main desire is the ability to just tweak the mechanics of the existing vassal types, like having a tributary pay me in alloys, or a vassal which can expand without needing me to have a civic. 2 comments. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. When subjugating an empire I only have 'tributary' as an option. improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and. Tributaries serve two: extra mineral and energy income and meat shield. SnooStories8859. Presets have a list of default terms and can have additional unique effects tied to them, like. It makes changes to what they provide to their overlord. Part of Angler-Catalytic's strength is in the tributary economy, as when you release a vassal, it will have Angler as well, and that will be useful for off-shoring your food-input economy to an external tax base. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. For example, England and Scotland forming to create the. Thread starter Thaduck; Start date May 9, 2022; Jump to latest Follow. Remember that vassals will lose any difficulty bonus that AI received as an independent. rules pretty harsh now: -must have domination tradision. Vassal gives you no resources but is very handy for research agreements without helping future enemies. Creating vassals is intergral to good tall play atm. As such, tributaries are better than subsidiaries, so do not pick megacorp for subsidiaries. When an AI empire is about to declare war it will first. This page was last edited on 7 June 2023, at 04:39. 'War score' at the beginning of war says it's -200. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. In the second game I tried to tributary the aliens. -must be superior in relative power. Vassal vs. As another poster pointed out, you can vassalize genocidal empires with it. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each. However, it pays a substantial amount of tribute to its overlord in exchange for protection. So my problem is that when i take control of enemy starbase/invade their planet i automatically gain control over it. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. You're just too far behind. ago. What you did also works if you can get the warscore. 5. Even if you change 0 infrastructure and pops, re-releasing them will give them all your traditions and techs, and re-set the ascension perks so they can choose. You grow when your vassals grow. You get 1 influence point for each protectorate you have established. The new vassal system lets you specialise subject empires, which then develop handy traits as they level up within the greater empire they're a part of, making that 30% research tax an easy pill. If you want an AI to protect you in exchange of resources, become a tributary, that works perfectly fine in starnet.